6th — 19th September: Fortnight Recap!

Hello, Dark Country warriors & everyone who is reading this!

Today we are recapping two last weeks of our project — Week 1 (6–12.09) & Week 2 (13–19.09). This fortnight has been productive & intense for all of the Dark Country team. Read further to know what major things have happened, what we have worked on, and will be ready to introduce to you very soon!

Disclaimer: technical updates are still under testing and are not available in the public game build. We`ll announce as soon as the new game version will be uploaded to the Itch.io client!

6th–12th September

General Updates & Changes:

  • The Big Tournament 1st stage (Qualifiers) Live;
  • Lands Staking for Nova Rally BOOST token Live — Details here;
  • Stream with Doudali & Standard Packs Giveaway;
  • Unpacker Stats Update (WAX & FLOW) — Details here.

Technical Updates & Changes:

  • Use “Enter” to log in to the game;
  • Table with Custom Games results;
  • New Vampire Cards in-game.

13th — 19th September

General Updates & Changes:

  • The Big Tournament 1st stage (Qualifiers) Finish & Prizes Send out;
  • Heroes Auction via Collect.social — Details here;
  • The Big Tournament 2d stage (Pre-finals) Start — Details here;
  • Nova Rally Official launch & Lands Staking 100% Reward Announce — Details here.

Technical Updates & Changes:

  • Search among Custom Games;
  • New parallax menu;
  • Game NFTs staking/locking: completed WAX and Flow smart contracts part; completed server-side for WAX items.
  • Elaborated UI/UX for lands / quests.

Another two weeks have passed and the Dark Country project is growing stronger! We are improving for you & getting closer to the anticipated Lands Gameplay. Soon you will be able to appreciate all the effort we put into this.

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Thank you for checking out what we’ve been working on, we look forward to seeing you battling out in the Dark Country soon!

Dark Country Team

american gothic, CCG based game, where assets owned by users